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9:00 a.m. -12:00
noon |
DBA Themes
15mm Theme Tournaments
GM: David Kuijt
Scale: 15mm
Board: 30 inch
Rounds: 3
Players: Unlimited
Two Theme tournaments are offered for Sunday morning gamers before
they hit the road home.
The Rise and Fall of Hellenism Theme
(600 BC -- 30 BC)
This theme tournament will cover armies and enemies of the most
powerful movement in Western History, without which the very phrase
"Western History" would have little meaning, from its origin in the
citystates of Greece until the fall of the last of Kingdoms of
Alexander's Successors, the Ptolemies (Cleopatra) and the rise of the
first Emperor of Rome.
Eligible Army Lists: (Book I) 6c, 7cd, 14e, 35cd, 36, 43ab, 47,
48, 50, 52abcdefghi, 53, 54, 55abcde, 56ab, 57ab, 58, 59, 60abc, 61ab,
62, 63. (Book II) 1, 2, 3, 5abcdefghi, 6, 7, 8abc, 9, 10, 11, 12, 13,
14, 15, 16abcd, 17, 18abcde, 19abcd, 20abcd, 22abcdef, 23abc, 24, 25,
26, 27ab, 28abcd, 30abc, 31abcdefghij, 32, 33, 34, 35, 36ab, 37, 39abc,
40, 43, 44, 45abc, 46ab, 47abdefg, 48, 49, 50, 51, 52, 53, 54a
Special Rule: The focus of this Theme only peripherally
touches India, and I've seen too many Classical Indian armies recently,
so for purposes of this Theme event only, the aggression of army II/3
Classical Indians is considered to be "2" instead of "0". No other
changes.
Resurgence of Europe Theme
(639 AD -- 1500 AD)
This Theme tournament covers the simultaneous rise of the Feudal
system and Islam, and their clash in Europe that gave rise to the
Renaissance. The start point of this Theme is 639 AD, which marks two
turning points in history: the establishment of the Carolingian Dynasty
which came to dominate France, Germany, and northern Italy in despite of
Byzantium, and the permanent establishment of the conquering Arabs in
Syria and Egypt (also in despite of Byzantium) and the beginning of
their expansion Westward, which eventually became the route by which the
knowledge and ideas that triggered the Renaissance entered Europe.
Eligible Army Lists: (Book II) 54b, 55bc, 58, 62, 68b, 73,
81d, 82b (Book III) labc, 12, 13a, 14abc, 16, 17, 18, 19abc, 21ab, 24ab,
25b, 26ab, 27, 28, 29, 30ab, 31, 32, 33, 34ab, 35abc, 37, 40abcd, 43abc,
45ab, 46, 47, 48, 49, 50, 51, 52, 53, 57abc, 60, 62ab, 63ab, 64, 65,
67ab, 68, 69, 70abc, 71, 72ab, 73ab, 74, 75, 76, 77, 78, 79 (Book IV)
l, 2, 3, 4ab, 5abc, 6, 7, 8, 13abcd, 16, 17, 18, 20, 21abc, 22, 23, 24,
25, 26, 27, 28, 30, 31, 32, 33, 34, 35, 38, 39abc, 41, 42, 43abc, 44ab,
45, 46, 47, 49, 50, 51lab, 54abcd, 55ab, 56ab, 57abc, 58, 60, 61, 62,
64abc, 65, 66, 67, 68ab, 69, 74, 75, 76, 77, 79, 80, 82ab, 83ab, 84
Special Rule: Dismounting may only occur on the first bound.
(Not for free -- the rules are as normal, but you may only dismount
on the first bound of the game. That's it.) |